It gives you these effect sizes that you just don't really see in medicine. Like if you have a patient on on a dopamineergic drug for Parkinson's that works for some period of time, but it's a it's a relatively small effect after a little while. You turn on a deep brain stimulator and a patient goes from not being able to hold a cup of water to being able to write cursive in like 10 seconds.
I think one of the things that makes science the company very special is that it has both of those cultures and is able to integrate them and we're able to simultaneously do some really cool research that I think is really at the edge of the Overton window while simultaneously running clinical trials in six countries now with an approved medical device in Europe and clinical trial results in the New England Journal of Medicine.
I told him what I believe: that in the age of AI, medicine will be bottlenecked more than ever by regulation and the grind of clinical trials, and that billions poured into faster pre-clinical research won’t touch that problem, unsexy as it is.
Gamified learning is a bit like wrapping medicine in candy. Yes, it may help some students swallow some instruction they otherwise find bitter, but in practice it’s easy to pull off the candy, consume it, and throw the medicine away.
But right now like there's no way to press pause on their biological time. So like what if you had an ambulance of the future, right? Like what if you could take someone who is on their deathbed and um you know find some way to you know just sort of hibernate them basically until um the sort of critical cure for their disease comes online.
Some models could be used both for good and ill, yes. Diffusion models in particular could be used by bad actors to hallucinate toxins or other harmful proteins.
Now that we have the answers, it all looks very obvious, and mostly straightforward.
Their words now
I should have been pointing out red flags starting back at WWDC last year, and I am embarrassed and sorry that I didn’t see what should have been very clear to me from the start.
My suspicion is that massive improvement in quality of online entertainment crowd out socialising and development of social skills, possibly hurting relationship formation as well as desire for children within marriage.
To summarize the above, my basic prediction is that AI-enabled biology and medicine will allow us to compress the progress that human biologists would have achieved over the next 50-100 years into 5-10 years.
From the onset, I envisioned small firms of professional maintainers with thematic portfolios, accommodating diverse maintainers and project sizes, just like the specialized firms of other professionals.
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Biology is unpredictable, especially when the immune system is involved, and there is no guarantee that a drug that appears safe in animals will be safe in humans.
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