So it's strange because it's also perhaps the major software release that I've worked on the least in terms of lines of code. I have the least number of personally hand-chiseled lines of code in Quattro than I've had in any major release I've ever done. And yet, I am insanely proud of what we've accomplished.
300 milliseconds is like an eternity in computing, right? And so if you're talking about like our pitch is that we're not more than 300 milliseconds, that just shows you how the bar was so far past where it probably should have been for something.
if I was stuck in this traffic every day in a car, I would go insane. No amount of self driving would change that. We need ACs, but the US badly needs to warm up to public transportation.
The fossil fuel industry's great political achievement is not that it has persuaded every Republican that climate change is a hoax. It is that it has made the truth unspeakable among Republican politicians-even when their constituents are choking on it.
So you get this rapid, incredible great talent, rapid innovation because of open source and just, you know, the nature of friends, and, and insane competition. Among the company, what emerges is incredible stuff. And so this is the fastest innovating country in the world today
So, you you can't look at any given scientific achievement purely in isolation and give it an objective grade without being aware of the context both in the the past and the future. And so it it it may never be something that you can just reinforcement learn the same way that that you can for much sort of more localized problems.
You know, obviously, we patch our games and that’s where we fix a lot of bugs, but if you really wanna run a game like Overwatch or World of Warcraft successfully, you need master level engineers who have architected the client and server in such a way that you can hotfix the game on a dime.
World of Warcraft, when we made it, there was no CFO at Blizzard. You don’t need a CFO to make World of Warcraft. You need artists, engineers, designers, producers, and an audio team.
And we failed horribly, and we had the best of the best on that team. And it’s because everybody was too much of an expert on how to make a groundbreaking phenomenon MMO.
And what makes an MMO, massively multiplayer online game, massive is having the other people there. And they’re so important or else the world feels kind of wrong and dead. But the concept that we have to force you to interact with them to do anything is very off-putting to a lot of people.
It's such a pointless achievement and yet when you're at 99, all you think of is going to one more country so you can never think about the number of countries you've been to again.
Nippon Kodo Mori-no-KOH incense. I love this! Incredible bang for your buck, the little box feels so fancy, it smells insane. I'm burning it right now as I write.
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