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captcha doom
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19 September
Author and clean-energy analyst who writes on solar cost curves.
The EAs I know are generally lovely people, smart, thoughtful. I have a very low p(doom). I know many people with one much higher than mine. I believe each is sincere. AI safety debates are getting heated. Let's assume sincerity and good will of people we disagree with. AI alignment Related
16 September
Security engineer; founder of Matasano Security and Latacora.
Security technologist and author of books including Applied Cryptography and Data and Goliath; writes the Schneier on Security blog and the monthly Crypto-Gram newsletter.
Economics writer; author of the Noahpinion newsletter.
15 September
Co-founder of Superlogical, started in 2026 to build server-side terminal infrastructure; creator of Ghostty. Co-founded HashiCorp and created Vagrant and Terraform before that.
Their words
The final boss will be getting DOOM running where every pixel is its own terminal. Software should be fun.
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@mitchellh on X x.com
14 September
Creator of Ruby on Rails, CTO of 37signals, and creator of Omarchy.
AI alignment
Their words
The p(doom) discussion gets all the headlines, but the p(abundance) scenery is far more like and deserves much more engagement.
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@dhh on X x.com
12 September
Creator of Flask and Jinja. Writes about software at lucumr.pocoo.org.
11 September
Founded PSPDFKit in 2011 and ran it for a decade. Came back from a break to work on AI agents — the OpenClaw project, and OpenAI, joined in February 2026. Writes at steipete.me.
Astra on OC in a cloud session playing Doom with CUA. Not quite AGI yet, but probably beats fly brain. AGI Related
Economics writer; author of the Noahpinion newsletter.
Their words
most surveys find that the median AI researcher forecasts about a 5% chance of extinction or similar "doom" from AI, while the mean probability is much higher -- around 15-20% -- due to a smallish group who give very high probabilities of doom.
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@Noahpinion on X x.com
10 September
Programmer and writer known for detailed source code reviews of classic game engines, and author of the Game Engine Black Book series on Wolfenstein 3D and DOOM.
3 September
Writes The Diff, a newsletter on inflections in finance and tech read by hedge fund managers, founders and VCs. Previously worked in finance at SAC Capital/Point72.
24 August
Neurologist at Oxford; studies apathy, motivation and attention after brain injury, and edits the journal Brain.
Their words
One is yes, I agree with you that this sort of behavior, doom scrolling, etc. occurs, but I think the evidence that there are dopamine hits when you're doing this isn't really very strong.
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youtube.com
10 August
Sequoia Professor of Computer Science at Stanford, co-director of the Stanford Institute for Human-Centered AI, and co-founder and CEO of World Labs.
Their words
The absolute bad outcome is that our young generation, their agency and human level motivation of learning and living is taken away by tools. So doom scrolling, passive watching of shorts, all this are not helping agency, human agency.
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youtube.com
7 August
Creative coder behind neal.fun, a site of interactive web experiments including Spend Bill Gates' Money, The Deep Sea and Absurd Trolley Problems.
next captcha game I'm going full National Treasure, you'll have to scour every continent for clues Quoting @sharifshameem I asked Codex beat the “I’m Not a Robot” game and it got stuck on level 15. So it opened up YouTube and watched a tutorial… then solved it Related
15 July
Game designer and programmer, co-founder of id Software and co-creator of Doom, Quake and Wolfenstein 3D. Now runs Romero Games in Galway, Ireland.
What an incredible honor, and DOOM is the only video game on the list! Congrats to DOOM devs, players, modders, and the entire games community. This one is for all of us. Thanks @GenePark @washingtonpost! Related
7 July
Game designer and programmer, co-founder of id Software and co-creator of Doom, Quake and Wolfenstein 3D. Now runs Romero Games in Galway, Ireland.
I’m so sorry for everyone at id Software affected by these layoffs. I know what it feels like to leave id while id goes on. It’s a strange and painful thing to step away from a place that holds so much of your work, friendships and history. The people at id have done a great job moving that legacy forward. DOOM, Quake, and Wolfenstein are not easy names to carry on, especially in today’s industry. The last few games showed real care, skill and respect for what those worlds mean to people. A note on digital preservation: id's history is critically important to the history of games. I’ve preser… Related
3 July
Game designer and programmer, co-founder of id Software and co-creator of Doom, Quake and Wolfenstein 3D. Now runs Romero Games in Galway, Ireland.
Sandy is conflating four stories: - The story of the contract programmer is incorrect, and was before Sandy’s time at id. The contract programmer was hired to do the SNES port of Wolf 3D (not the network code). They ended up not doing it. So, we had to stop development on DOOM for three weeks to do the port. That person was employed by another company at the time, and although they assured us they had approval to do the work, that was not true. To avoid a lawsuit, we gave them rights to publish the Mac version of Wolf 3D. See ch 12 DOOM Guy for this story. The person was a good programmer, bu… Quoting @SandyofCthulhu The house doesn't always win. Four anecdotes in which "I was there" when game companies got fleeced. Thrice by individuals, once by their own publisher. First, id Software and our non-network code. John Carmack told me that while our game worked great on a network, they had hired a guy to do the co… Related
2 July
Climate journalist; founded HEATED in 2019 after reporting on climate at The New Republic and ThinkProgress.
29 June
Game designer and programmer, co-founder of id Software and co-creator of Doom, Quake and Wolfenstein 3D. Now runs Romero Games in Galway, Ireland.
Hi Sandy, I hope you’re well. I have appreciated the recent discussions. I do not agree with your framing. Regarding piracy, DOOM is a complicated example because shareware was the model. DOOM’s first episode was designed to be freely copied, passed around, uploaded, installed, and played. That enormous unpaid audience was not the same thing as piracy. It was part of how DOOM reached the world. By the mid-90s, DOOM had something like 20 million shareware installs and more than 2 million paid copies sold. Those 20 million people were not “pirates” by default. A huge number of them were playing… Quoting @SandyofCthulhu @GameStalgiaX F*ck pirates, as a man who designed video games from 1988 through 2012. 70-90% of Doom's players pirated it. If not for that we would literally have had so much more for our workspace and upcoming projects - Quake may not have gutted id Software. At least 50% of Age of Empires was pir… Related
21 June
Programmer; founded comma.ai and tinygrad, and was the first to unlock the iPhone.
20 December 2025
British senior engineering manager at Netlify, previously a team lead at the BBC; writes about JavaScript testing, chatbots and serverless at marclittlemore.com.
Mastodon If you haven’t heard this Christmas classic mixtape then you really should enjoy it over the festive period. Lots of Christmas songs cut up with MF DOOM rapping. So good. youtu.be
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Bluesky If you haven’t heard this Christmas classic mixtape then you really should enjoy it over the festive period. Lots of Christmas songs cut up with MF DOOM rapping. So good. youtu.be
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25 November 2025
Co-founder of Microsoft and of the Gates Foundation. Writes Gates Notes on global health, energy and climate, and on whatever they have been reading.
Their words
If you want a book that explains the climate challenge without doom or denial, Clearing the Air is a must-read.
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gatesnotes.com
23 October 2025
Environmental writer and campaigner; author of Six Degrees, The God Species, Seeds of Science and Our Final Warning.
“There’s no hope for humanity.” This week on Saving the World from Bad Ideas, I talk with Dr SJ Beard about why doom thinking can paralyse us — and how existential hope might just save us. 🎧 Listen: weplanet.org
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23 July 2025
Co-founder and CEO of Google DeepMind, and a 2024 Nobel laureate in Chemistry for the protein-structure work behind AlphaFold.
AI alignment
Their words
Well, look, I don't have a P-Doom number. The reason I don't is because I think it would imply a level of precision that is not there. So I don't know how people are getting their P-Doom numbers. I think it's a little bit of ridiculous notion because what I would say is it's definitely non-zero and it's probably non-negligible.
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youtube.com
5 June 2025
Hosts the Lex Fridman Podcast — long, unhurried conversations with scientists, engineers and public figures. Several of the interviews quoted elsewhere on this site are episodes of it.
From one piece
Sundar Pichai: CEO of Google and Alphabet | Lex Fridman Podcast #471
2 beliefs, in the piece's order there
Their words
the other thing I think people don’t often talk about is probability of doom without AI. So there’s all these other ways that humans can destroy themselves and it’s very possible, at least I believe so, that AI will help us become smarter, kinder to each other, more efficient.
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youtube.com
AI alignment
Their words
I would say my p(doom) is about 10%.
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youtube.com
30 April 2025
Computer performance engineer working on datacenter performance at OpenAI, previously Netflix and Sun/Joyent. Author of Systems Performance and BPF Performance Tools, and creator of flame graphs.
x.com New blog post: Doom GPU Flame Graphs, a fun demo of AI/GPU Flame Graphs and FlameScope, now open source open source Related
Blog Doom GPU Flame Graphs AI Flame Graphs are now open source and include Intel Battlemage GPU support, which means it can also generate full-stack GPU flame graphs for providing new insights into gaming performance, especially when coupled with…
open source Related
12 February 2025
Development economist; writes Global Developments, on growth, history and the numbers behind them.
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