And you have to have a robust and resilient supply chain. You cannot just depend on one or two player in different geographical. And so, I think, you know, the more and more people going to realize making in United States is critical.
I'm suggesting you should understand the really old stuff, the history, because it's differentiating and shows a passion and it gives you a great frame of mind, but you also want to really understand the new edge. If you do both of those things, like you're I think you're a power player in your field, you know.
We all, to some degree, lack the self-awareness of how we tick. So we’re all different types of gamers, but if you ask me to describe the type of gamer I am, I might actually be giving more of a picture of the type of gamer I wish I was or the type of gamer I want you to think I am versus the type of gamer I actually am.
The Player of Games by Ian M. Banks is about a champion board-game player who gets roped into an espionage operation infiltrating an alien culture where political power is determined by the outcome of a uniquely complex strategy game. Set in a far-future human civilization run by a constellation of (mostly) benevolent and inscrutable AIs, Banks's science fiction is more relevant than ever.
And then how do they speak? You know, because fundamentally, it doesn’t really matter what’s going on in their head; they haven’t actually got one, but what they say is what’s going to make you realize who they are.
Luckily, if you want to do what we’re forced to do and also what I want to do, which is make new IP, you need single-player games. You can launch a multiplayer game with new IP. It’s just extremely hard.
But as a spy, that doesn’t really work because you have to be against the clock. So I think for me, I’m, I question if you can even make a good open world spy game.
Agentic and sync are natural complements because local-first is multiplayer by default, and agents are another sort of "player" in addition to human collaborators.
It is the number one trend for pervading the world of gaming today. And it says that your game is quadratically more valuable the more percentage of a user's real-world friends they can connect to.
AI competition needs to be tempered with a recognition that China isn’t going away as a player in AI, and that coexistence must also be a part of America’s strategy.
Fundamentally, the game invites you to make guesses, but punishes you for them — and a missed guess doesn’t help you prune the logic space, only the trivia space.
There are a multitude of ways to automate things on your Mac, but Keyboard Maestro is an S-tier player in this space and I use it for everything I can.
here's some notable software that I use daily. I also maintain an active list here. Fish Shell. Micro text editor. Toot Mastodon client. cmus audio player.
here's some notable software that I use daily. I also maintain an active list here. Fish Shell. Micro text editor. Toot Mastodon client. cmus audio player.
The succession problem has two components: power succession (handing off the reins of the institution, keeping it piloted) and skill succession (transferring the skill needed to pilot the institution well, keeping it a live player).
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