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Bennett Foddy

Game developer and moral philosopher; made QWOP, GIRP and Getting Over It, and teaches at the NYU Game Center.

Bennett Foddy did not write this page. ppll compiled it from their own words, each linked to the source. Is this you? · Report a mistake

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What they believe

The bold line is korrents’ wording; the quote is theirs. These 2: what they wrote before what they said aloud, one per source, newest first.

All 4 beliefs, on korrents

Everything, newest first — across every channel.

Sources

2 February

Bennett FoddySite
  • Zipper

1 February

Bennett FoddySite
  • Baby Steps

4 May 2023

30 January 2020

Bennett FoddySite
  • Get On Top (Sportsfriends Version)

12 June 2018

22 February 2018

Bennett FoddyKorrents

From one piece Hidden Homework (updated 2021) 3 beliefs · foddy.net

4 December 2017

Bennett FoddySite
  • Getting Over It Support

27 September 2017

Bennett FoddySite
  • Getting Over It with Bennett Foddy

6 September 2017

Bennett FoddySite
  • Plan Bee

31 January 2017

Bennett FoddySite
  • Last Word

16 January 2017

Bennett FoddySite
  • Eleven Flavors of Frustration

    design

5 January 2017

4 January 2017

Bennett FoddySite
  • Some local-multiplayer deep cuts

  • Fly Flicker

    design

  • Disobedient Tangram

The whole feed →

Beliefs

  • Korrents What they believe 4 beliefs — each backed by an exact quote.

    Each is a — compiled by korrents.com, not by them: the one-line wordings are korrents', the quotes are theirs.

    Recent

    • Making a chess variant, a dice variant and a Pong variant is a worthwhile exercise for any game designer.
      It's been my view for a while that it's a worthwhile exercise for any game designer to make a chess variant, a dice variant and a Pong variant.

      FLOP Said 12 Jun 2018

      Full record — everyone who holds this →

      design

    • A good prototype should express a single idea or test a single hypothesis.
      For me, a good prototype expresses a single idea or tests a single hypothesis, so a prototype is actually a great container for a creative prompt, which typically takes the form of a single encapsulated concept or provocation.

      Hidden Homework (updated 2021) Said 22 Feb 2018

      Full record — everyone who holds this →

    • Maze puzzles are unengaging on their own but become interesting when paired with a strong extrinsic motivator.
      Mazes are not the most interesting gameplay element if you're relying on intrinsic motivation - they're just not very entertaining - but if there's some sufficiently compelling extrinsic motivator I think their irritating properties become quite interesting.

      Hidden Homework (updated 2021) Said 22 Feb 2018

      Full record — everyone who holds this →

      motivation

    Show 1 more

    All 4 beliefs →

What is a korrent?

A korrent is a belief a person has stated in their own words: one sentence stating the claim, backed by a quote and a source, kept at korrents.com.

Under a name here, the quoted block is what they actually said. The korrent beneath it is the claim those words support, in korrents' wording — tap it to see the record, its source, and who else holds it.

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Recommends rcmnd

Where they publish

  • Site foddy.net His site: games, blog posts and recommendations.

    Open foddy.net

    Recent

    • Zipper 2 Feb 2026 is one of the games that shipped with 'season 1' of the games for Panic's handheld Playdate console. It's a love letter to the ZX Spectrum games I grew up on, especially The Last Ninja 2; It's an evolution of a very old…
    • Baby Steps 1 Feb 2026 I worked on Baby Steps, with Gabe Cuzzillo and Maxi Boch, from late 2019 to 2025. I don't really have enough distance from it to explain what it is or why you should play it. Here's some press if you're curious to know…
    • Getting Over It+ for Apple Arcade 4 May 2023 Getting Over It is now available on Apple Arcade! Now including cloud saves and controller support. You can get it here.
    Show 17 more
    • Get On Top (Sportsfriends Version) 30 Jan 2020 I’ve been meaning to post this for a while – it’s the other secret game hidden in Sportsfriends, a version of Get On Top that uses twin-analog controllers for input. One stick controls your legs, the other controls your…
    • FLOP 12 Jun 2018 It’s been my view for a while that it’s a worthwhile exercise for any game designer to make a chess variant, a dice variant and a Pong variant. Speed Chess is my take on Chess, and this is my take on Pong. I originally…
    • Hidden Homework (updated 2021) 22 Feb 2018 When I was teaching at NYU, every year I ran a prototyping class where students make a new game every week, starting with a prompt or constraint that I give them. It became a tradition for me to hide one of their prompt…
    • Getting Over It Support 4 Dec 2017 If you run into problems playing Getting Over It with Bennett Foddy and need help, you can contact me here: Steam Forums Twitter Email: support {at} foddy (dot) net
    • Getting Over It with Bennett Foddy 27 Sept 2017 I created this game for a certain kind of person To hurt them. A few things that have happened since I released the game in 2017 It really caught fire with streamers and has been played by nearly all of the biggest ones…
    • Plan Bee 6 Sept 2017 This is a little experiment I made in Pico-8 a while ago on a flight. It uses a control method I haven’t seen before, where the movement is damped according to the rate of change in the acceleration (the ‘jerk’) which c…
    • Last Word 31 Jan 2017 I made this little game as a way of learning Terry Cavanagh’s work-in-progress game engine, Haxegon. It’s a bullet-hell game where you are always trying to eat a particular bullet… you try to build unique words to gain…
    • Eleven Flavors of Frustration 16 Jan 2017 Game designers take it as axiomatic that if the player feels frustrated, something has gone wrong with the design. Yet frustration is an essential ingredient in many (all?) of the most famous and influential designs. Wh…
    • Physics tips for game developers 5 Jan 2017 In 2015 I gave a short talk on the best ways to use game physics engines at the Game Developer’s conference, and it’s now online for free. The idea is: nearly everyone who makes games has to deal with a physics engine t…
    • Some local-multiplayer deep cuts 4 Jan 2017 In developing the repertoire of games for Multibowl, I played about 1000 games made from 1975 through to about 2000. I found a few gems that are worth playing in their own right, and which I think aren’t all that well k…
    • Fly Flicker 4 Jan 2017 When Stephen Clark made this game for my prototyping class, I liked it so much I ported it to HTML. It’s very simple – just click the flies. Stephen is a wonderful designer – check out Rooftop Cop and Witchball. Play it…
    • Disobedient Tangram 4 Jan 2017 Part of a series of disobedient toys, which I started when I made Bennett Foddy’s Ball-in-a-Cup for Hide & Seek’s Tiny Games collection.
    • Stair: Slide the Blocks to Ascend 4 Jan 2017 Stair is an infinite action-puzzle game I made for iOS with the brilliant AP Thomson (author of Beglitched and Swap Sword). A gymnast who is in an extreme hurry is trying to climb upward. To help her, you can slide the…
    • Ice 4 Jan 2017 I hid an assignment for my NYU prototyping class in this game. Use the arrow keys to pump your legs rhythmically and jump over obstacles. Made in HTML5/Luxe. Play it online.
    • Zebra 4 Jan 2017 This short maze game is inspired by Op-Art pioneers like Reginald Neal. It combines two ideas: first, your brain can easily segment areas of an image based on the direction of shading, without any color or tone informat…
    • Sportsfriends 30 Dec 2016 is something like a time capsule of the local multiplayer games that my friends and I were making and playing in and around New York in 2010-2012. It contains four games: Hokra by Ramiro Corbetta, Barabariball by Noah S…
    • Multibowl 19 Aug 2016 is a two-player challenge of skill and knowledge, across exciting moments in over 300 historical games across dozens of hardware platforms. It’s the first videogame collage, maybe. I made it with the excellent AP Thomso…

    Link verified 5 Sept 2026. Recent items update automatically from the channel.

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