But a large portion of the gaming market by revenue doesn't really care what the game looked like all that much uh in a sense that whatever we're doing today is good enough. So 10 years from now if the games look much better for some reason no one will really think of that as a huge differentiation differentiator in terms of sales.
Small studios are the future of gaming. The big studios basically acquire the small studios for new IP and ideas, and the small studios grow in. The really compelling, new, innovative ideas are gonna come out of small studios.
VR has a much smaller audience. I don't think you need VR to have anything like this. VR is hardware that may or may not enhance the experience for some usage cases.
It is the number one trend for pervading the world of gaming today. And it says that your game is quadratically more valuable the more percentage of a user's real-world friends they can connect to.
But the metaverse and 3D gaming in general needs something that's rather more powerful, more safe, more scalable, and more capable than JavaScript because the metaverse is actually a more difficult technical problem than a webpage.
But with AI, it’s different: it’s often only a couple of years between when you need a world-class computing cluster to do something and when you can run it on a high-end gaming chip on your laptop.
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