Luis Ouriach
Designer Advocate at Figma as of March 2026, helping teams navigate design systems.
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What they believe
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The system becomes the centerpiece of all successful engineering work, because the more a tool is relied on to create the code, the more a system is relied on to tell that tool what to code.
the system becomes the centerpiece of all successful engineering work because the more we rely on a tool to create our code, the more we rely on a system to tell that tool what to code. And the less we invest in a system, the more we're going to generate just honestly rubbish into our systems
youtube.comSaid 10 Mar 2026This on korrents
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Beliefs
Korrents What they believe 19 beliefs — each backed by an exact quote.
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Recent
The system becomes the centerpiece of all successful engineering work, because the more a tool is relied on to create the code, the more a system is relied on to tell that tool what to code.
the system becomes the centerpiece of all successful engineering work because the more we rely on a tool to create our code, the more we rely on a system to tell that tool what to code. And the less we invest in a system, the more we're going to generate just honestly rubbish into our systems
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
The less is invested in a system, the more rubbish gets generated into it, piling up like a landfill over the next couple of years.
the less we invest in a system, the more we're going to generate just honestly rubbish into our systems that will just pile up like a landfill over the next couple of years
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
The importance of the docs written for design systems, in whatever form, is going to be the foundation of everyone's workflow going forward, and guidelines are becoming paramount.
the importance of those docs, whatever form that they were in before, is going to be the foundation of everyone's workflow going forward. They might just be written slightly differently and for a different format, for a different output, but guidelines are becoming paramount for everything we need to do
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
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A design system is a bar of quality in an organization, and that is everyone's job.
to me a design system is a bar of quality in an organization. And that's everyone's job
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
Taking the label "design system" off the work is going to help bring it out of the silo and to the center of an organization's change.
taking the label of design system off what we're doing is going to help. It's going to bring you out of the corner and out of the silo and to the center of an organization's change
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
Each person, team and company has to decide what its roles are now and what the tools take over, as soon as possible, before that decision is made for it.
we have to decide as an individual, as a company, or even as a team within a company, what are our roles actually now, and what are the tools taking over, and decide that as soon as we possibly can before that decision is made for us
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
Teams should hang out together more and build rituals for collaborating, instead of each role owning its own artifact.
hanging out together as a team more and building rituals that allow you to collaborate synchronously, asynchronously. That is a Slack channel, it's a document, it's a Figma file or other file that you prefer to collaborate in, but doing that as a unit, and not saying, "I'm the product manager, therefore I own the PRD. I'm a designer, therefore I own the design.
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
Even when a product manager can contribute to prototypes, the designer is still doing something specific to a designer's role.
The designer is still doing something specific to a designer's role. It's not oh, the PM can contribute to prototypes now, therefore I'm not going to make one.
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
Maybe higher-fidelity prototypes can be tested and validated much faster and still thrown away, because testing an idea is often the point of a prototype.
Maybe we can get higher fidelity prototypes that we can test and validate a lot faster, and still throw them away, because that is the point of prototype a lot of the time, is to just test an idea
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
Writing down before committing to a pixel is the best way to get buy-in for an idea, and an idea cannot ship without buy-in.
Writing down before you commit to a pixel is the best way to get buy-in for an idea. And you're not going to get the ability to ship an idea unless you get buy-in
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
Relying on code generation without a very strict indication of brand feeling ends with everything looking the same.
if we rely just on generation of code without a very strict indication of brand feeling, we end up with all the things looking the same
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
The gap between enterprise and startup designers may be widening, because access to tools differs so much with a company's security standards.
It feels like it's getting wider. And the reason it feels like it's getting wider is because the access to tools is so vastly different based on your security standards as a company
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
Whatever the speed, quality cannot be skipped, and community, people, users and passion remain incredibly important to the success of an idea.
community, people, users, passion is still incredibly important for the success of an idea. It's just that we're doing it faster, but we can't skip the quality no matter how fast we want to move
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
Moving between canvas and browser is not about going faster but further, and it lets people who aren't technical jump into the browser and test something.
a little phrase that we kind of throw around internally is not faster, but further. And that enables people who aren't technical jump in the browser, test something out
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
The canvas is very important for ideation, collaboration and direction exploration, while the browser is where an idea is committed to.
the canvas is very important for ideation, collaboration and general direction exploration, but the browser is where we commit to it
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
Sometimes something has to be felt to know what is wrong, and it can take a lot longer to draw it on a canvas than to generate a web page.
sometimes you need to feel something to know what's wrong and it can take a lot longer often to draw out on the canvas than to say hey generate me a web page for this thing
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
Designers are the experts in the seat to bring something to market, and outsourcing ideas, output and definitions to a tool raises the question of what one really wants to be doing.
we are the experts in seat to bring something to market and if we're outsourcing our ideas, our output, our definitions of anything to a tool, then we just need to ask ourselves what we really want to be doing
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
More people are going to be able to create their ideas, and nobody is in a position to tell people what they can or can't make.
more people are going to be able to create their ideas. We're not in a position to tell people what they can or can't make
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
With so much software on the market, the focus has to be on sales, revenue, users and sign-ups, and the pixels are secondary to the success of the business.
because there's so much software on the market, because there's so many websites, so many businesses, we have to focus on sales, we have to focus on getting revenue, and getting users, and sign-ups, and acquisitions. So, the pixels are secondary to the success of the business
Luis Ouriach - How are design systems changing? Said 10 Mar 2026
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Where they publish
Blog medium.com/@disco_lu His Medium writing on design and design systems.
Includes “Building Agentic Design Systems: The Future of AI-Enhanced Design”, the article the Dive Club episode links. Medium blocks scripted fetches, so the page itself was not read here.
Link verified 4 Oct 2026.
x.com @disco_lu His X account.
Not read here beyond what other pages say of it (x.com shows a login wall to a logged-out reader); listed because the Dive Club description and Smashing Magazine both point to it as his.
Link verified 4 Oct 2026.
Interviews As a guest Long-form interviews on other people’s channels, chosen and not exhaustive.
His own voice by his own participation: interviews he chose to sit for. Dive Club’s hour on how design systems are changing with AI, why not to say “design system”, what the Figma MCP unlocks, and his career plan.
Link verified 4 Oct 2026.
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